Personal Projects

The three pictures above are of my most recent personal projects. In my spare time I like to develop games to improve my skills as a developer and to create games I’ve always wanted to play.

Bobble Baby

A casual endless high score type game inspired by my nephew and his big head. The goal of the game is to keep the baby upright while walking by using screen touches on either side of the screen. While the baby is walking it’s head will throw off it’s balance by constantly bobbing in every direction. As you progress the walking surface will start to change and include inclines and declines randomly placed throughout the level making it harder to keep the baby upright.

No Title Match 3 RPG

The game has traditional turn based combat with a twist, the effectiveness of your actions will depend on how many matches you can make in a limited amount of time.

No Title Survival Game

A project that I am currently working on to experiment with Netcode for Gameobjects and Unity’s multiplayer systems. The game is a multiplayer survival battleground game where the goal of the game is to survive the night while different monsters hunt you down. You can decide to work with other players or sabotage them to be the last one standing.