Swarm was a field placement opportunity that I earned within my first year of studies at George Brown College. My work on this project led to future field placement opportunities for the rest of my time at George Brown College.
The end result was a small prototype of a space shooter game where you control a flock of marines. You are supposed to maneuver the flock to dodge enemy missiles and attack enemy ships by crashing into them, sacrificing a bit of your flock every time you do.